Devlog 3. We Are Using Godot.

A few years ago, if you'd told us we'd be building a game like this in Godot, we probably wouldn't have believed you.

For a long time, Godot felt like the underdog. Whenever people talked about game engines, it was always Unity or Unreal. Godot was the interesting open-source option, but not the one people pointed to for bigger games.

We thought that too.

Then we started building ours.

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Devlog 4. Worldbuilding

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Devlog 2. Hand Animating an ENTIRE game!